Author Archives: KS

The Greatest Mod… Ever?

Just stumbled on this and (as I haven’t posted in a while), thought I should share it with you all; this is another mod, but this is perhaps the greatest mod I’ve ever come across, for any game, EVER!

PC only I’m afraid, this mod add over 290 teams to the game (any of which can be used in Association Mode), most players have cyberfaces (2500 portraits added!), 60 new courts, 47 complete seasons, logos for each team, a host of retro/legend teams, draft classes going back all the way to 1976, rosters going as far back as 1951/52 and a host of other new (old!) stuff.

I’m currently downloading this myself, so I’ll add some screenshots and a full review later; but this looks absolutely amazing; the ability to start an Association Mode game in the 1970s (or any time since!), with realistic draft classes from then until the present day is a dream come true! I’m salivating at the prospect of being able to rewrite history; who doesn’t want to know what would have happened if … (you can fill in your own blank; I’m thinking the 1984 draft might be a particularly popular destination though!).

You’ll can find details of the mod (Ultimate NBA 2K14) here. I should perhaps add; this is a BIG download. Part 1 (of 7) is running close to 700MB! You WILL need a few gig of hard drive space and a fast internet connection to get this.

If this is half as good as it promises, it should keep me busy until (at least!) the NBA 2K15 release date.

Which Team Should I Be? part 2: (New York Knicks AND Los Angeles Lakers!)

(Note; This post is a draft and was written several months ago but never published, for reasons that will become clear in the next post I write. So, the second part of the series was left as a draft  and I never tidied it up for publication. I’m publishing it “as is” just so I can move on with a few edits! It is still a bit “wordy” and due to the time its spent unpublished, some of the information might be out of date. It just seems a shame for it to go to waste, and I still have hopes for writing additional parts to this series).

You could use ANY team in the game for this project (just blow the team up and trade for 1 year contracts), but there are good reasons why both of these teams are suggested and combined into one post (rather than just one team, which would be, and will be, the norm); first they are both THE biggest market/dollar value NBA teams, and in 2013 they became the first teams to be valued at $1 billion (per Forbes). They are both teams who are expected to be well into the luxury tax, pushing the hard cap (for those who skipped part 1; we are aiming for a level of realism in this series of challenges. While Utah Jazz may have to be worried about hitting luxury tax, or straying too far from the soft cap, these teams are the polar opposite and will spend, spend, spend to get the best players and supporting cast!).

Most importantly, for the purposes of picking a team to play as in Association Mode (or My GM), they are both heading into a year (2014 for the Lakers, and 2015 for the Knicks) when all of their big contracts end, effectively leaving them with a clean slate. Both teams will almost certainly attempt to lure some marquee free-agent signings to create a Heat-alike big 3 (and speaking of Heat, the future of both teams may rest on the decisions made in Miami). I said in part 1 that we were aiming for an OKC Thunder (slowly acquiring young players) type project, this is a very different challenge (and one that I suspect will appeal to more people), this IS a Miami Heat project; bringing 3 or 4 of the best players in the game together to form a super team.

Throughout 2013 there was much talk of the 2014 free-agency being one of the most exciting in NBA history. Some of the names mentioned included; Paul George, Loul Deng, DeMarcus Cousins, Greg Monroe, Dirk Nowitzki, Kawhi Leonard, Carmelo Anthony, John Wall, Dwyane Wade, Lebron James, Chris Bosh, Tim Duncan, Danny Granger, Paul Pierce and not to mention the entire Lakers squad (almost), including Pau Gasol and some guy named Kobe Bryant (and that is a tiny sample!). If you search the internet you’ll probably find all of the names have been mentioned in the same breath as the Lakers at some time or another over the past few months. Of course, the reality is, many of those supposed “free-agents” either have a team option, a player option, were (in the case of Cousins, Wall and George … and as I write this I can add Favors to the list) signed to massive contract extensions in the off-season, or were restricted free-agents so wouldn’t move (as has been shown by the max contracts given to Wall and George, even if a team had come in for them, their own teams would have matched the offer anyway).

Lebron 21 million contract

Lebron 21 million contract

From the list above there is still a lot of quality available in the 2014 free agency (although the 2015 F/A is potentially even more packed).

Obviously the biggest name in the hat is Lebron James (I’ve played a few games of association mode, going a few seasons deep and I tried to work out if there were conditions that made Lebron use his player option to leave Miami. At first, I thought he would leave if Miami didn’t “three-peat”, but I’ve seen him not enter free-agency when Miami got knocked out in the early rounds (annoyingly; while playing through as the Lakers on the first occasion for this very article!), and on another occasion I saw him exercise his player option after Miami won the title. So, make of that what you will (it appears to be somewhat random!).

Ed Davis, Knicks, 490K 5 Year deal.

Ed Davis, Knicks, 490K 5 Year deal.

It goes without saying; if Lebron becomes available you should go all out to get him! He’s the best player in the game today and by the time he’s retired he may be in contention for being talked about in the GOAT conversation. He is THE franchise cornerstone for any team in the game and will remain the best player in the game for at least another 4 or 5 years (unless you drastically train up another player to overtake him!). Most importantly of all; he’s crazy fun to play with in any team. He improves the whole squad and can play in either forward position. When he does become available, there is (as you might well expect), a lot of competition to get him and pushing the slider so it’s full (starting at around $21 million with a backloaded contract – see screenshot) doesn’t even guarantee he’ll sign for you!).

That screenshot was a second play through with the Lakers for this article, and this time Lebron DID become available but signed for the Phoenix Suns! If you want to be sure of landing him you’ll probably need to offer more than $21 million! I’ve yet to see Melo enter free-agency, EVEN when I played a game through as the Knicks (again, in preparation for writing this), and trading away half of the first team for players whose contracts were running out in 2014 (I was attempting to resign a few half-decent players on 490K 5 year deals to use as squad players for the upcoming 2015 free-agency dream-team I wanted to build – see screenshot above).

Additional note (Feb 2014): I did manage to sign Lebron using MLE one time using the Pacers after winning the title with them in the first year! See screengrab (this is the subsequent season, he signed a 3&1 deal). This was a freak occurrence! Something I’ve never seen happen before or since; so I wouldn’t expect this!:

LJ MLE Pacers

Lebron James – MLE Pacers

Pre-“Super Team” Trades and Contracts

Any trades you do in 2013/14 want to be for fresh rookies or expiring contracts who might accept a 4/5 year flat contract at $490K (you’d be surprised how many players accept this contract – far too many to be realistic. I’ve had Ed Davis, Evan Turner, Hayward, Lowry and even, as unlikely as it sounds, Greg Monroe on 4 or 5 year $490k flat contracts!). You can get some absolute gems to use as squad players from these expiring contracts; I try to take at least one or two expiring contracts through each term with the sole purpose of attempting to negotiate a $490K contract (should they go to free-agency or another team offers them a higher contract I ditch them).

You should avoid the temptation to blow the team up and get high draft picks in the first season (by all means blow the team up, just try to trade draft picks for the year following your big free agency signings). A few of those early round draft picks can add up to a significant cash amount! You should also be aware of player options (very easy to miss when signing expiring contracts) and also, if possible, avoid offering qualifying offers for players prior to free-agency as these amounts will be deducted from your budget!

2013 Season

I honestly didn’t play through much of the 2013 season (I played a couple of games during the season, and played through the finals during a run-through with the Knicks, but sim’ed through the rest. It isn’t worth playing many games because you might hit free-agency and get a load of duds instead of the big names! So keep this season short and sweet and only use training drills on exceptional rookies who are keepers.

2014 Free Agency

2014 NBA 2K Free Agency

2014 NBA 2K Free Agency

We’re really talking about the Lakers here as they have the 2014 cap space (If you’re the Knicks skip this bit as you can only afford a luxury tax MLE signing, make it a cheap one and preferably a one year deal, sim the next year and read the next section! Unless you blew up the team of course).

If everything goes to plan Lebron declined his option! Finally (in my game) he’s available! Game on! The 2013 draft is really all about Lebron! What to do if he decides to stay with the Heat? Restart? Carry on playing and see if you can pick him up in free-agency next year or via trade? Your call! You could try for a few of the decent restricted agents and see what your team looks like going into ’14. The reason I suggested not playing too many games and not going too crazy in training is so it didn’t take long to get to this point. Hopefully it will only take you a couple of minutes game time to get to 2014 free agency, so you can restart again if need be and just sim back here again if the free-agency doesn’t work out for you.

Sign Lebron - Free Agency 2014

Sign Lebron – Free Agency 2014

The (first) big question is whether to keep Kobe? It seems almost sacrilegious to get rid of him from the Lakers (and to see him playing in another jersey would be just weird! I’m sure every Lakers fan is throwing things at the monitor at the very mention of this even being a dilemma!). If you offer him a 5 year Bird deal with a player option you can start at around $11 million (rising to over 15 million in his 5th year. A lot of money for what will be a 40 year old player!). You can, of course, trade him prior to him hitting that age/wage, and there’s also a good chance he’ll retire by then anyway. At this stage of the game he’s rated (without me running him through any drills during the season) at 92, and is the second best SG in the game (after Harden), and the 8th best player in the NBA overall (and this after the game has deducted points off him due to reaching the end of the season and gaining a year).

So perhaps that $11.5 million deal suddenly doesn’t look so bad does it? I’d say he’s a keeper (you might disagree and want to go younger/cheaper – go for it! There really isn’t a right or wrong answer to this one and I think in the real-world it would be more likely that Lebron would join the Lakers without Kobe than with – for reasons beyond the scope of this post). I offered the rest of the squad who weren’t going FA the minimum salary ($490k), in the end 3 players took the offer, including Nick Young, so not too bad. Those who do accept will fill one of the 12 required positions without taking up valuable cap-space, so offering any half-decent player a minimum contract is a no-brainer here.

Lakers 2014 partial sqaud

Lakers 2014 partial squad

I managed to flip the 3 remaining contracts (Nash, Sacre and Leuer) for Drummond and a draft pick swap (I think I had 17th, and Pistons had 19th, so no great loss!) during the draft. I also had some other mid-round picks, which worked out quite well, as the goal is to end free-agency with 12 players but by spending as little as possible on them (so certainly not $4 million on a first pick rookie – unless he’s a locked in superstar of course!). I actually did quite well with 2 of my mid-round picks, picking up a 78 rated SG/SF and a 20 year old 70 rated SG/PG with A+ potential (the third was a bust, an early 60s PF who I used later to boost a trade). So things prior to free-agency were looking good!

The 2014 free-agency is a bit barren (unless the Heat players use their player-option and enter free agency), especially compared to NBA2K13 when you could get two players (Howard and Paul) who are the best in their respective positions and were going free in the 2013 free-agency (and you could oftentimes pick up Melo in the following free-agency for your MLE – giving you one hell of a “big 3” to build around/with and just enough cap-space to fill the squad with some quality too!).

BUT, if you have the cap space available and Lebron makes himself available for this free-agency period you have the best player in the game today (the best player in the game since Jordan, and perhaps the GOAT!). Adding Howard/CP3 to your team in 2013 was great, adding Lebron in 2014 is amazing!

IF you can get him for around $20 million you’ll have done well (on the third play through (the things I do for this blog!!!) I maxed out the offer, which was only just over $21 million, and he signed straight away. Unless there is another major star on the market (Deng is often available, reasonably cheap at $5 million-ish, but has the disadvantage of playing the 3 spot, meaning you’d have to play Lebron in the 4 instead of as a SF-point forward. Granger is also available but again plays in the 3/4 positions), your best option is to sign a squad of players on 1 year deals, unless you can get a bargain player over 4 years (for LOW money. I.E a 70+ player, who is less than 28 years old, and will take less than $2 million per year). This will leave you with the opportunity to flesh out your squad in the more heavily packed 2015 free-agency, building another “Big 3” (and maybe even a “Big 4” and ultimately a “Big 5”).

Lakers Starters 2014

Lakers Starters 2014 – note: Randolph was a trade for Brand.

Monroe is available, he’s certainly a star-caliber player and is value at around $8 million, sadly he’s a restricted free agent. I offered $9 million on the off-chance they wouldn’t match the bid, they did! I didn’t want to go to crazy as I still only had 4 players (the 2 draft picks, Drummond and Kobe, with Lebron still deciding). I managed to pick up Lowry (PG), Brand (PF) and Varejao (C), effectively giving me a starting 5 (with Lebron and Kobe). I missed out on some other big names  (e.g., Gortat) by trying to skimp, but still landed a couple of others who I can hopefully package up and combine with the players just mentioned to trade up when the season starts.

It is tempting to pick up all the half-decent players and then trade them up for a second star player when the game ticks over into the new season. If you are going to do this you should try and sign the players on a one year contract (you’ll pay more but they’ll become available in free-agency next year, again!). The problem with doing this is cap-space, it limits you to one major free-agency signing. If you just want to sign Lebron, and some supporting cast and then go from there then by all means go down this route. If you’d prefer to go after a Heat-style free-agency “big 3” type signings, then you’ll need to watch every dollar you spend between this free agency (where you landed a star player) and the 2015 free agency (where you can hopefully add 2 more!). Talking of which….

2015 Free Agency

Kobe 36 - Still Going Strong

Kobe 36 – Still Going Strong

I hit 2015 playing (first) as the Knicks. Stupidly I’d ignored my own advice and had a bit of fun trading away players and building a squad (which I had to practically give away for future trade picks in the 2016 draft; where I’m now due about 20 players!). I’d even traded away Melo, hence his inclusion below (I had to account for people who had gone with the Lakers and followed my advice to sign the supporting cast on 1 year deals to leave space for a star or two in 2015 as well – this is the chance to have a big 3 with Melo and James running the 3/4 spots!).

As you will see, the 2015 free-agency is filled with far more talent (as contracts and extensions for that year haven’t occurred yet!). I did some sums (and messing with the sliders), adding player bonus years and in one case a no-trade clause for a player was necessary to bring the salary down enough to make 5 players (and only 5 players!) fit into the $60 (odd) million soft cap. On my play-through these were the best players I could fit/find (but see below), it may differ on yours and it’s entirely possible that Lebron (and the rest of the Miami core) could enter F/A here too (if he didn’t in 2013) as both of his final years are player option years:

1. Rondo (90) (*)
2. Kobe (36 years old, but still has an 89 rating!)
3. Rudy Gay (87) (**)
4. Carmelo Anthony (92)
5. Chris Bosh (83)

.. but signing all of those 5 players would mean starting with zero contracted players (you’d literally have to get rid of any and every player and start with a zero $ balance) and then try to fill out the remaining spots (at least 7 players!) with the Mid-Level Exception, and some players would have to be picked up on the league minimum to fill in all the spots.

2015 Free Agency - that's just the start of a BIG list!

2015 Free Agency – that’s just the start of a BIG list!

Still, as “Big X” teams go, that starting 5 doesn’t look too bad! I’ll let you decide if it’s a big 2,3,4 or even a 5! (of course, it’s entirely probable the 2015 free agency will look very different in your game. Different teams make different moves. Different players take up contract options/refuse player options, etc. I had half hoped that Kevin Love would be in this list but he took up his player option!).

That is, of course, the base with which to start your team. Kobe wouldn’t be a long term solution (and tbh, I’d probably have gone for a cheaper, younger player further down the list and used the money I’d saved to flesh out the squad a bit). All of those players are quite old, over 30 in 2015, had we tried to buyout some restricted free-agents we could have gone with a younger squad (all under 25) which is still improving. This would look something like this:

1. Kyrie Irving(*)/Ricky Rubio (92/85)
2. Jimmy Butler (83)
3. Tobias Harris (78)
4. Kenneth Faried (84)
5. Nikola Vucevic (78)

(*) – Note: Kyrie would have been in the team above instead of Rondo (he has better stats and is younger), but it wouldn’t have worked financially. Kyrie is a restricted free agent (all the players in the first list are unrestricted), and you will need to offer a minimum of $20 million (and even then it’s likely the Cavs will match the bid), compared to $14 million for Rondo.

(**) – This was written when Gay was at Toronto. He was a 4 1/2 star player back then, so worth acquiring to trade, if for no other reason (in truth he’s not bad in 2k! His real life “inefficient, low-percentage, chucker” problems don’t translate into the game, unless you play NBA 2K as an inefficient, low-percentage chucker! He’s never worth 4(+) stars though!).

2016 and Beyond

Regardless of what happens in the 2014 or 2015 off-seasons, you should always be looking to trade up your squad. Can you replace your 37 year old SG (no names mentioned!) with a 23 year-old with similar stats (and a rookie wage)? That PF you had to acquire as a compromise to assemble the rest of the squad, can he now be combined with another player (or two, or a pick) and upgraded?

This is your chance to play some fantasy NBA and go for the best of the best (rookies and veterans). Assemble the best group of players and always treat them as tradable assets. If you have a chance to upgrade, do it (although always take age/potential into account! See previous post).

As well as acquiring the best players of today, the big (and most successful!) NBA teams brought players through the ranks. Getting the most promising rookies (who complement, or can fit into the starting 5) should be your priority once you’ve assembled your super team.

Both of these teams will be looking at going deep into luxury tax long term and turning those rookie contracts into full player deals is a surefire way to do that.  Reaching the top (hard) salary-cap and keeping a team together is a challenge in itself, especially if you have world-class players and expiring contracts!

Potential – The 2013 NBA draft and how it affects NBA2K14

Yesterday I wrote about how potential has changed in NBA2K14 (from previous versions of the game), to cut the long story short (although it will help if you read the article); potential now acts as a static cap (once a player reaches an overall level equal to his potential, the game will stop “growing” the player during the end-of-season player changes), previously potential would rise as a player improved, that is no-longer the case. Potential can only rise by putting a player through training camp. This change has had a profound effect on Association Mode (read the article for more info).

While writing about potential, I used last year’s no1 draft pick Anthony Davis as an example. I never really considered applying the potential cap to the 2013 draft, until now!

NBA 2013 Draft – NBA 2K14 Potential and Overall Rating.

(NBA 2013 draft, sorted by NBA2K14 Potential – high > low)

Pick Name Pos Team (original!) POT OVR
6 Nerlens Noel C New Orleans Pelicans (traded to Philadelphia)[A] 88 71 17
1 Anthony Bennett PF/SF Cleveland Cavaliers 86 76 10
2 Victor Oladipo SG/PG Orlando Magic 86 76 10
7 Ben McLemore SG Sacramento Kings 85 72 13
9 Trey Burke PG Minnesota Timberwolves (traded to Utah)[B] 85 73 12
10 C. J. McCollum PG/SG Portland Trail Blazers 85 72 13
11 Michael Carter-Williams PG/SG Philadelphia 76ers 85 69 16
3 Otto Porter SF Washington Wizards 84 74 10
8 Kentavious Caldwell-Pope SG Detroit Pistons 83 70 13
4 Cody Zeller PF/C Charlotte Bobcats 82 68 14
5 Alex Len C Phoenix Suns 78 62 16
13 Kelly Olynyk C Dallas Mavericks (traded to Boston)[C] 78 68 10
12 Steven Adams C Oklahoma City Thunder (from Toronto via Houston)[a] 73 57 16
18 Shane Larkin PG Atlanta Hawks (from Houston via Brooklyn,[b] traded to Dallas)[D] 73 70 3
17 Dennis Schröder PG Atlanta Hawks 72 66 6
23 Solomon Hill SF Indiana Pacers 72 62 10
24 Tim Hardaway, Jr. SG New York Knicks 72 69 3
29 Archie Goodwin SG Oklahoma City Thunder (traded to Phoenix via Golden State) [E][G] 72 68 4
30 Nemanja Nedović PG Phoenix Suns (from Miami via Cleveland and LA Lakers,[c][f] traded to Golden State)[G] 72 63 9
21 Gorgui Dieng C Utah Jazz (from Golden State via Brooklyn,[d] traded to Minnesota)[B] 71 64 7
14 Shabazz Muhammad SG/SF Utah Jazz (traded to Minnesota)[B] 70 65 5
15 Giannis Antetokounmpo G/F Milwaukee Bucks 70 60 10
19 Sergey Karasev SG/SF Cleveland Cavaliers (from LA Lakers)[c] 70 60 10
25 Reggie Bullock SF Los Angeles Clippers 70 64 6
20 Tony Snell SF Chicago Bulls 68 62 6
22 Mason Plumlee C Brooklyn Nets 68 61 7
26 André Roberson PF Minnesota Timberwolves (from Memphis via Houston,[e] traded to Oklahoma City via Golden State)[E] 68 63 5
27 Rudy Gobert C Denver Nuggets (traded to Utah)[F] 66 52 14
16 Lucas Nogueira# C Boston Celtics (traded to Atlanta via Dallas)[C][D] 0 0 0
28 Livio Jean-Charles SF San Antonio Spurs 0 0 0

Key:
POS – Positions player can play (taken from wikipedia – not all are reflected in game!)
POT – Player potential: the maximum overall level a player can reach.
OVR – Overall: the starting statistic for the player (not including any +/- for team chemistry)

Note: All values are v1 preseason stats and may change in future updates. Players with 0/0 are not currently in the game. Should you notice any mistakes please tweet me @NBA2KBlogger (in the current game database, please don’t contact me a month or more from now to rectify a stat, because in that first month+ of the season 2K has likely updated the stats to reflect the Zeitgeist!).

(draft information is from the Wikipedia NBA 2013 Draft page all other information is from the NBA2K14 game database).

How does this affect NBA2K14?

In the article yesterday the 2012 no 1 pick, Anthony Davis, had a potential of 93. I think the potentials above are a fair reflection of this year’s draft, if Davis had been available for this draft he would have been the favourite for the no1 pick again (although it will take a while to properly assess the 2013 draftees!).

Interestingly the only player who has a chance of hitting a true 99 overall without using Untapped Potential at least twice (and doing a lot of extra training) is Nerlens Noel, who would probably reach 99 with just a single Untapped Potential and a lot of training (he should hit late 90s with a single Untapped Potential if you use it in the first season, and with team chemistry he could hit 99 without training. But as a rookie you would probably put him through some drills/training anyway to smoove off those rough edges/increase his best stats! I showed yesterday that you can break the potential “cap limit” by using training camps/drills).

There are a lot of players who are already very close to maxing out their stats. Shane Larkin and Tim Hardaway, Jr. are only 3 points away from reaching their potential (so you will probably max them out in the first season, or see very little gain!). Snell will probably max out in a season or two, as will Shabazz Muhammad (which is a shame because he has some great dunks and a nice set of skills and even worse, I’ve just signed him on my Bulls save game!). It is arguable whether it is worth keeping these players at all! You can’t send them to training camp until after the first season has finished (and the rookie season usually sees the biggest boosts in stats), and even then the potential will only be high 70s/low 80s. They aren’t going to turn into superstar players (without cheating or a boost later in the year from 2K). They certainly aren’t first team caliber and you might be better to trade them for a player with higher potential or better base stats!

The biggest gaps (between starting rating and potential, effectively the players with the most room to grow; although you should note, that is NOT the same as a list of the players who will turn out to be the best! For example, Gobert is listed here as 14, but only has 66 potential, the difference is high because he starts with even more terrible base stats!) are:

Nerlens Noel (17)
Michael Carter-Williams, Alex Len and Steven Adams (16)
Cody Zeller and Rudy Gobert (14)
Ben McLemore, Kentavious Caldwell-Pope, and C. J. McCollum (13)
and finally Trey Burke with (12)

(the rest of the players from the first round of the 2013 draft are all 10 or under in overall>potential ratio).

So what have we learned about the 2013 draft? Certainly those players at the top of the list are worth getting. A team consisting of Burke, Oladipo (who isn’t listed as a PG in the game currently), Porter, Bennett and Noel would grow into a great team and you’ll have a lot of fun with them, especially if you can gain enough points to use untapped potential early enough in their careers (although you’d probably be better off picking one or two players from any one draft year, due to the limit on points available for Untapped Potential, expensive at 75 points a pop!).

I think the first thing I’ll be aiming for in my current game is a Davis, Noel pairing! As an aside, I wonder if Wiggins will enter NBA2K15 with 99 potential? (I believe only James has 99 pot’ in the current game. Durant has 98, I haven’t seen any others as high as that, although Paul George has had a nice increase with 95 potential and will become (already is!) a beast!).

NBA2K14 and Player Potential: Why it is now so important!

Potential! I think this part of the game deserves a full post on this blog because it is perhaps one of the biggest changes moving from NBA2K13 into NBA2K14 (for the better, although you may not agree!). The change in potential has certainly changed how you should view the value of certain stats in Association Mode; for young players it is now THE most important stat!

If you read the “What team should I be? (part 1)” post, you’ll know I talked a lot about potential, without going into too much detail at the time (I didn’t fully understand the changes which had occurred between releases at the time, for example I stated Anthony Davis was sure to hit 99; I’ve since realised that isn’t true! At least; not without some training!).

In previous NBA 2K titles potential wasn’t a fixed figure, it shifted as a player improved. I’m going to stick with Anthony Davis as he is a perfect example (and one I’ve used already). I went back to NBA2K13 (which I hadn’t uninstalled. Luckily!) and quickly sim’d through 3 seasons as the Hornjazzicans (Pelicans, AKA; Hornets) so I could take the following screenshots of Davis.

2012-2013 Season

Anthony Davis 2012-2013: Potential

Anthony Davis 2012-2013: Potential

2013-2014 Season

Anthony Davis 2013-2014: Potential

Anthony Davis 2013-2014: Potential

2014-2015 Season

Anthony Davis 2014-2015: Potential

Anthony Davis 2014-2015: Potential

You can clearly see all of his stats rising year on year, including his potential going from 93 in the first shot, to 95 in the second and jumping to 96 in the third year (in NBA2K13 this would have continued to grow as his other stats grew and by his fifth or sixth season he would be a 99 overall rated player!).

NBA2K13 – Potential

When taking the screenshots above I whizzed through the seasons and didn’t use the training camp to improve his potential. As you can clearly see, as Davis’ stats climbed his potential was rising too. Whether this was intended or a bug is unknown, but this did cause a widely reported problem in NBA2K13 that only players who played deep into Association Mode (I.E. more than a few seasons) would encounter; tons of superstar players spread across all teams (and even lots of big superstar names available after free-agency if you stuck with the game long enough!).

The longer you played association mode, the more unrealistic the game became (also not helped by the high potential on many rookies. Some draft sets were created specifically to address this problem for NBA2K13). This had the effect of eventually making all teams 90+ rated, with very little difference between the best and worst squads (again; if you played through for long enough. This became more noticeable the more years you played into an association mode game).

NBA2K14 – Potential

In NBA2K14 potential is fixed. This means that the potential of a player never changes (except through end of season training camps), players already in the game have a fixed potential (you can see the potential of any player, on any team by using “Edit Player”). Rookies that are generated come with a potential rating that is revealed by scouting them twice and then you get back a rough guide (C-, B or ideally A+!). Better scouts give you a more accurate potential reading, as does scouting them more. If you are on track for a high pick make sure you scout the player(s) you desperately want a few times. Aim for young (ideally 19 or 20 years old) players with A+ potential, know that if you go lower than that you might be required to spend skill points to increase their potential to allow them to fully realise their potential. Needless to say; upgrading your youth scouts should be one of the first things you do if you intend to build through the draft!

The potential of every player in NBA2K14 never improves without your intervention; the only way to increase potential (without cheating!) is to put a player through training camp, and it will cost you a whopping 75 Reward Points to increase a player’s potential by 10 (however, as we’ll see, this has now become perhaps the most important skill to increase, especially on young rookie players who are loyal and you intend to keep). If you only have 75 points, and you have a squad full of young players who you don’t intend to trade, you should spend those points on untapped potential!

NBA2K14 Anthony Davis 2013-14 season.

NBA2K14 Anthony Davis 2013-14 season.

NBA2K14 Anthony Davis 2015-16 season.

NBA2K14 Anthony Davis 2015-16 season.

As you can see in these screengrabs (one taken at the start of the game in 2013, and one taken at the start of the 2015 season), all of Davis’ attributes have increased apart from his potential, which has remained at 93 (contrast with NBA2K13, above!).

What is potential? What does it do? Why is it important?

John Elliott (generated rookie). Second year: 88 rating.

John Elliott (generated rookie). Second year: 88 rating.

Potential is, in the simplest of terms, the maximum level a player can reach (it is a little more complicated than that, I’ll come to that later). I incorrectly stated that Davis reached a 99 rating in the Jazz article. This was because I roughly knew what potential he started NBA2K13 with, had played through tons of seasons of Association Mode in that game (where Davis always became a “99” player) and saw his potential in NBA2K14 was the same. I hadn’t realised at the time 2K have stopped potential from growing along with the other stats. As we can see in the screengrabs above, his potential is 93, so the maximum level he can reach without training is 93. Once he reaches 93 overall rating, the game will stop increasing his stats (at the end of the season when all players’ attributes are increased or decreased). This is a massive change to how things were previously, instead of potential being a guide to how much a player will grow by, it is now, in effect, a player level cap! The game will just stop levelling your player when your overall = your potential.

Cory Hubbard - 82 rating, second year (+2 team chemistry).

Cory Hubbard – 82 rating, second year!

I noticed this while playing an Association Mode game and trying to improve a squad by using only generated drafted players (for one of the parts of the ongoing “What team should I be?” feature). I got really lucky in a draft and got a couple of high picks, one of which I used on a 6’11” SF, who had a rating of 82 and A+ potential (see picture above; this was taken in his second season and so his stats have risen). The other player I got was also 82, and was a PG with B potential (picture to the side – again, second season!), you’ll notice this player is still 82 (he has +2 due to team chemistry being turned on). When the season ended the SF’s stats increased along with the rest of my team (who are all young (<25)). I was shocked when my rookie point guard’s stats didn’t increase, especially as he was a year younger than the small forward. He was the only player in my entire squad who’s stats hadn’t increased (he has a really smooth shot on him too! I was slightly gutted!).

Hubbard; potential = 82!

Hubbard; potential = 82!

I initially thought this was a bug (perhaps his stats had increased but they weren’t being shown on team page?), which lead me to going into his “edit” (to view the stats, not edit them), and I noticed his potential was stuck at 82. The 82 rated player who I had drafted was 82 when I drafted him and will remain (more or less) stuck at that level forever unless I spend 75 points on upgrading his potential in the next training camp; but even if I upgrade him now he’s lost the massive stat upgrade first year players receive at the end of their rookie year. As you can see; Mr SF jumped up 6 points to 88! His potential is 93 btw. I really would like a 99 overall, 6 foot 11, “small” forward! Miami can keep their “small ball”, I like “tall ball”. So I shall be sending my SF to untapped potential at the end of the season! Then I just need a 7’4″+ C with A+ potential to be generated. 🙂

I have noticed you can push a player slightly past his potential rating by training him (I increased Hubbard’s Perimeter shooting in training camp and he went from being “stuck” at 82 to being an 83 rated player), but still; the game wouldn’t increase his stats any further at the end of the next season while the rest of your squad improved (hence why I said it was a little more complicated than potential being the maximum level your player can reach; you can push a player slightly beyond his potential, but not by far, and he’ll soon drop down again as he ages!). These are only small steps, you wouldn’t be able to massively increase your (young) players’ stats by just using drills and camps. For sure it will round off a few rough edges but you won’t get the big increases which you do with having high potential (and young age; potential stops being a factor in the mid-late 20s and players generally start to decline each year instead of improving).

Hubbard 92

Untapped Potential. Hubbard 82 > 92. Note: the “84” rating includes +2 team chemistry.

This change has helped improve Association Mode for long term players, because there is a set limit on how far any one player can grow (outside of your control) before he stops improving. Potential should certainly be your first consideration when drafting generated players, but also keep an eye on the young players you already have in your squad. It really is worth spending the 75 points on improving a (e.g.,) 20 year old’s potential, it could be the difference between having a player maxed out at 89 or the 99 beast of a player (and no1 in his position and perhaps the entire NBA) that all NBA2K players want to have on their association mode team.

Potential is now more important than it has ever been in an NBA2K title, and if you’re building with youth and intend to keep players throughout their career then you may have to reconsider what you use training camps for (perhaps even exclusively using points to improve potential!).

Exercise some caution, use Untapped Potential (the camp which increases potential, incase the name didn’t give it away!) wisely on players. Age, loyalty and whether you can afford to keep the player (salary wise; if you are pushing up towards the hard cap) should all factor into the decision, otherwise you won’t just be wasting 75 reward points, you could also be sending a 99 potential player (a Lebron or a Jordan!) to a rival (a far worse fate than losing a few reward points!).

P.S. If you have a chance to land Davis in Association Mode, definitely send him to untapped potential!

NBA Live 14 – Next Gen Gameplay trailer.

I’m not going to be blogging about NBA Live, but given I’ve just posted a video of NBA2K14 on (next-?)next-gen hardware I thought this video would make an interesting comparison, as it has also just been released.

You might probably expect a “fanboi” bias on the “NBA2k Blog”, but even trying to put my neutral hat on for a second, this trailer makes the next-gen version NBA Live look worse than the current-gen NBA2K14! The graphics certainly look current gen (I’m tempted to say “last gen”! It almost looks like a PS2 title!).

The section were Derrick Rose scores looks terrible, it doesn’t look like real basketball (either televised or playing/watching the game in real life) the play runs too quickly, the movement is jerky and the players don’t look fluid whilst in motion. It just doesn’t look realistic, and who the hell did they find to do the graphics for Steve Nash? Seriously, just pause it between 16 and 20 seconds and tell me who you think that looks like (answers on a postcard, or a comment, because it sure as shit doesn’t resemble Nash, in the slightest!). The majority of the comments under the video on youtube are very critical.

Despite what you may think I’m taking no pleasure in this looking bad. Believe it or not I actually do WANT this game to be good (and I may even review the real thing), for the purely selfish reason that I think it will help improve future NBA2K titles (and as you may have guessed, I am an NBA2K addict!). I think it is healthy when there is competition and while NBA2K took a massive step in 2011, the improvements since then have been somewhat subtle and gradual in nature (with each successive title building on the previous one).

If NBA Live turns out to be a good game and it is successful it will hopefully push 2K games into adding extra features and also encourage them to improve existing features more than they may do if NBA Live is a bust. Another great leap forward might catch everyone by surprise like NBA2K11 did (which IGN called “the best sports game of this generation” and G4tv stating “not only the best basketball game I’ve ever played, it’s one of the best sports games I’ve ever played, and a serious contender for Game of the Year”).

So should we (self proclaimed NBA2K fans) care about NBA Live? Yes, because it might help keep 2K sports on their toes!