Tag Archives: NBA 2K14

NBA2K15_Steam

Steam Pre-order + A guide to NBA 2k15 PC System Specs

The Steam pre-order page for NBA 2K15 (PC) confirms some of the rumours that have been surfacing recently, the game will indeed be “a fully featured Next-Gen experience” (at a heavy cost, in terms of hardware). PC gamers will also get the game three days before console owners (compare the Steam screenshot with the previous “October 10th” press release. Amazon is also listing an October 7th release date for NBA 2K15 PC).

It goes without saying that the improvement in graphics has caused a big shift in the recommended system requirements. I suspect the requirements may come as a shock to many (especially those who haven’t seen other next-gen ports, such as Watch Dogs). Those playing NBA 2K14 on an older system or laptop might want to compose themselves before reading these specifications! In short; if you don’t have a fairly modern gaming PC you are going to have trouble running this game!

The recommended spec for NBA 2K15 is:

OS: Windows 7 64 bit or higher
Processor: Intel Core i7 or better
Memory: 4 or more GB RAM
Graphics: DirectX 11.0 compatible (2 GB) or better
DirectX: Version 11
Hard Drive: 50 or more GB available space
Sound Card: DirectX 9.0c compatible
Additional Notes: Dual-analog gamepad

Note: “recommended” is the PC you need to play the game and fully enjoy all aspects smoothly, you can find the minimum specification at the bottom of the page.

Compare this to the recommended spec for NBA 2K14:

Recommended:
OS: Windows
Processor: CPU: Intel Core 2 Duo processor or equivalent
Memory: 2 GB RAM
Graphics: CPU: Intel Core 2 Duo processor or equivalent Video: Shader Model 3.0 support with 512MB Ram (Nvidia(R) GeForce(R) 8800 GT or better)
Hard Drive: 9 GB available space
Sound Card: : 100% DirectX 9.0c compatible sound card

Let’s just drill through those numbers a bit: there isn’t too much to say about the need for a gamepad, the DX9 compatible soundcard (pretty standard on any modern PC), or even the 4GB of RAM, (if you fail at the 4GB of RAM stage you’ll almost certainly fail the other requirements!). 8GB is now the norm for gaming PCs (as we can see from the Steam Hardware and Software Survey), with 16GB becoming increasingly popular as memory prices continue to drop and 64 bit operating systems becoming the norm.

The required hard drive space is a massive increase (probably due to the increased textures) and runs close to the install size for NBA 2K14 on the Xbox One. Again, big hard drives are very common on modern PCs and even those with full drives should be able to uninstall stuff (NBA 2K14?), delete things or shift files into the cloud (Dropbox!) in a squeeze. An unwanted side effect of this is that the download size will be significantly larger than ’14 was. Compression will certainly reduce the installer size by a fair amount, but you should still expect a hefty download! This will be more of a problem for people who purchase on release day rather than pre-ordering (as the game downloads prior to release day and unlocks on the day), the download time could potentially run into several days for those without a very fast internet connection.

The install size also raises an interesting question about whether 2K15 will come on several DVDs (dual-layer DVD’s hold a maximum of 8.5GB – perhaps we’ll see something like Windows 95 floppy disk set?) or, as is starting to become increasingly common with other titles, a Steam download code inside the retail packaging?

NBA2K15_SteamNBA 2K15 Steam PC Pre-order. Minimum Specs.

The combination of DX11 and the shift to 64-bit Windows is a really big deal. Put simply; if you’re running anything other than Windows 7 64 bit or Windows 8 you’ll be stuck playing NBA 2K14 until you upgrade your O/S! 75% of Steam users are (thankfully!) now using 64-bit OS’s, but a significant number are still using 32-bit Windows 7, XP or Vista (11.68%, 4.94% and 2.85% respectively, at the time of writing. Note that DirectX 11 only comes with Windows 7 and 8, so even a 64 bit version of XP or Vista won’t save you!).

A DirectX 11 graphics card with 2GB and the requirement for an I7 processor pushes this game firmly into gamer rig territory. I suspect this is going to be the most divisive specification. Fairly cheap DX11 cards do exist, but in reality we’re probably (like everyone else; I’m making an educated-guess based on the very small pickings of information available in the system specs!), talking a minimum of a GTX 560 Ti/HD7850 to meet the recommended requirements (the minimum requirements state a DX10.1 card with 512mb. Needless to say, you will have to dial everything down and you will miss a lot of the next-gen “shiny” and probably see a bit of stuttering if you are only just meeting these requirements!). We won’t know for sure exactly how the game performs with different GPUS/other hardware until release (perhaps even after a patch of two). Still, these requirements are a massive step up from the “Shader Model 3” GPU requirement of old, and will almost certainly necessitate a new system for many current NBA 2K14 PC players!

When I first heard rumours that 2K15 PC would be a next-gen port I suspected the system requirements may look something similar to this (perhaps because my brow is still furrowed from seeing the PC Watch Dogs next-gen port requirements!). But I suspect many will be caught off guard at just how high the system requirements are for this release.

This does feel the right time for an upgrade. I quite recently went back to NBA 2K12 on the Xbox 360 to play through the Jordan Challenge again (it still beats the pants of 14’s Lebron’s Path to Greatness!). I was stunned at just how good/modern it looks. Recent incarnations of NBA 2K have tended to be refined iterations on the previous year, so NBA 2K14 (current-gen) was really just 2K13 with a new roster, some Euroleague teams, a couple of new modes (and a couple of modes removed). 2K13 was a big improvement over 2K12 (especially the career mode) but you can tell they shared the same lineage. We have really been getting ever increasingly polished/”perfected” (in quotes as the lack of patches for this year’s PC version has been slightly alarming!) versions of the same game engine for a few years. This has meant that NBA 2K14 was playable on fairly humble PC systems. Even laptops! So this news may be especially jarring to NBA fans who aren’t hardcore PC gamers or who don’t own a high-end gaming rig. However, it is time that the NBA 2K PC series received an upgrade, it is starting to feel a little worn and tired. Although, it is unfortunate that the cost of this new release will effectively exclude a large number of current NBA 2K players.

It is worth stating that NBA 2K14 next-gen (and as an extension to that: NBA 2K15 across formats) really is a totally new game and not just a new title/revision; it isn’t NBA 2K14 PC with new graphics! There are new modes of play, a different style of play and it feels totally different to play. Owning both (current and next-gen) versions of 2K14 really does feel like owning two completely different NBA games (and, I should state, although “next-gen” graphics are stunning, it doesn’t necessarily equate to better in all areas in the 2K14 release! Something I’ll expand on in the next post. Next gen got a lot right, but there are a lot of improvements I’d like to see in the 15 release).

NBA 2K15 SS2:CA

NBA 2K15 gamescom Screenshot 2 – Birdman/Haslam

The same Kevin Durant bonus pack mentioned in a previous post is available for those who pre-purchase either the Steam PC digital download or through Amazon.


 

Please note: these Amazon links are referral links. I’ve never monetized this site before in anyway (if you’ve seen any ads here they were placed by wordpress.com!). I keep this blog up to date because, like you, I’m a big fan of the NBA 2K series. A couple of people have asked in the comment section if they could donate, I’d simply ask that if you are planning on pre-ordering the game from Amazon and have yet to place your order you could help support the site by following one of the links and purchasing it (and I thank you in advance!):

PC
Xbox 360
PS3
PS4


The full Steam NBA 2K15 PC description:

“Pre-Purchase now to receive the KD MVP Bonus Pack.

The KD MVP Bonus Pack includes:
5,000 Virtual Currency
Kevin Durant Throwback MyTEAM Card
Two MyTEAM Card Packs
MyPLAYER leg sleeves, inspired by Kevin Durant

About the Game
For the first time in franchise history, the PC version of NBA 2K15 will be a fully featured Next-Gen experience!

Nominated for over 70 ‘Game of the Year’ Awards, the NBA 2K franchise returns with NBA 2K15; our most true-to-life NBA experience yet. Every jersey, juke, and pom pon is brought to life with unrivaled realism. To top it off, NBA 2K15’s music has been curated by famed producer and musician, Pharrell. NBA 2K15 has created a truly authentic NBA adventure. It’s up to you to claim your destiny.

System Requirements
Minimum:
OS: Windows 7 64 bit or higher
Processor: Intel Core2 Duo or better
Memory: 2 or more GB RAM
Graphics: DirectX 10.1 compatible (512 MB) or better
DirectX: Version 11
Hard Drive: 50 or more GB available space
Sound Card: 9.0c compatible
Additional Notes: Keyboard or dual-analog gamepad
Recommended:
OS: Windows 7 64 bit or higher
Processor: Intel Core i7 or better
Memory: 4 or more GB RAM
Graphics: DirectX 11.0 compatible (2 GB) or better
DirectX: Version 11
Hard Drive: 50 or more GB available space
Sound Card: DirectX 9.0c compatible
Additional Notes: Dual-analog gamepad”

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Kevin Durant: Stephen Curry ‘is terrible’ in NBA2K

ProBasketballTalk

[nbcsports_video src=//www.youtube.com/embed/Oy7Az5tCyj4?rel=0 width=620 height=349]

Stephen Curry may not quite be a better offensive player than LeBron James, but he’s certainly one of the game’s top shooters.

Evidently, those skills didn’t translate to the video game version of Curry’s persona.

Speaking at an event in New York to promote the latest release of NBA2K, Kevin Durant was asked which players he enjoys playing as in the game. And, with Curry on stage next to him, he wasn’t afraid to be completely honest.

“The thing is, I can’t shoot with Steph,” Durant said.

“That’s what everybody’s telling me,” Curry added.

“I can’t play well, he’s terrible in the game,” Durant said.

“They say it’s hit or miss with the timing on my jumper,” Curry said. “And I can’t figure out my own jumper.”

“He’s a 30 percent shooter in my game,” Durant said.

Check out the full exchange in the video…

View original post 3 more words

Entertainers Gaming League

This is worth looking out for, the Entertainers Gaming League has launched on YouTube and features “those in the entertainment industry” competing against one another on NBA 2K14. (see part one, below).

Their YouTube page is available here, currently with a second match as well as some additional footage.

I know watching other people play games isn’t everyone’s cup of tea, but this is really well made and I’m already looking forward to part 3!

The Blurb: “EGL is a gaming league designed for those in the entertainment industry to compete in video game tournaments against one another in order to win prizes and bragging rights. The competitions are filmed and shown to the world.”

NBA 2K14 – Lebron James Cleveland Cavaliers

Who knows what will happen between now and the start of next season? Many of the free-agency signings and deals are still being worked out. One thing we know for sure is that with 5 top 5 picks/3 #1 picks in 5 years (including the pick of this year’s draft, Andrew Wiggins), along with the addition of Lebron James (back) to the Cavs squad, we’ll be seeing a lot more people playing as the Cavs in NBA 2K15! (At the time of writing rumour has it the Cavs are trying to put together a deal for Kevin Love, so who knows what the end product will look like?).

You can get a preview of what the NBA 2K15 rosters (Cavs, and the rest) might look like now, the Ultimate Base Roster has already been updated, with Lebron at the Cavs. Have Fun!

Edit: The Cavs with Lebron on are catapulted into the elite level of teams who can sign free-agents on a “reduced salary to make a run at a championship” (Association Mode). This release (V17) is mid-free agency, so if you’re a Cavs fan, or someone who’s always felt sorry for Cleveland’s never ending sporting misery, you might have some fun with this release as you have the option to add the likes of Wade/Anthony/Gasol/Stephenson/Ariza, etc to your squad and “only” pay them a couple of million dollars per year!

Edit to the Edit: (Having played a few games I couldn’t leave without posting a few screenshots. This release looks incredible!).

LBJ1

Lebron James – Charlotte Hornets v Cleveland Cavaliers

Charlotte Hornets Full Court

Hornets Full Court (new redesign).

UBS Hornets v Cavs

Hornets v Cavs NBA 2K14. Ultimate Base Roster

Lebron James Cleveland Cavaliers

Lebron James back in Cleveland

Lebron James

Lebron James Close Up Cyberface Cleveland Cavaliers.

Lebron - Hornets Court

Lebron – Charlotte Hornets Court

Post-draft Roster Update

Postdraft

Post Draft Roster Update

Surprisingly I couldn’t find an updated roster on 2KShare (maybe there is one but it is hidden in the “noise”).

After a bit of digging I found (via operationsports) that the “2K14 Ultimate Base Roster” (featured here previously), has been updated and now includes a post-draft NBA 2K14 roster. Yay!

Combined with the ability to start a new Association Mode game from “Today”, this effectively gives you a pre-free agency, NBA 2K14/15 game to play around with until the real updated version is released! (unfortunately this would also start you in the game just before the 2014 draft. There is a trade off here; either start with the current draft picks at their respective clubs at the start of 2013/14 season, or do a “live” start but with the caveat that you’ll have to go through a second generated draft – either way you’ll have a second/additional 2014 draft. I think it just feels strange having another draft when you jump into a new association game when the 2014 draft picks are already listed on their respective teams.

Edit: It is important to note that the addition of trades and draft picks has left many (most?) teams with too many (16, 17 or even 18) players, which makes trading very difficult if you start the game from the beginning of the 2013-14 season. Despite the odd feeling of having a “second draft” I’d suggest that is probably better to start a new Association game from “Today” or, should you prefer to start from the beginning of the 2013/14 season, at least edit the rosters down prior to starting a game so that each team has 13-14 players. Not doing so will severely limit your trade/free agent options through the first season).

The good news for those who’ve previously downloaded the Base Roster is that you only need to download parts 6 and 7 (which add up to just under 400mb). The bad news for those who’ve never used this update before is that the full set weighs in at over 3gb! If you’ve never heard of the base roster before I would recommend reading the previous post about the mod. This isn’t just one updated roster, you get a ton of extra content including classic rosters and drafts going way back to the 70s, dream teams, historic teams, etc, etc, and you will certainly appreciate why it is worth downloading/storing 3gb to add it to your game.

The following YouTube video explains how to install the roster (PC only I’m afraid). It isn’t too complicated to be honest. If you can find your way to the game install folder and you know how to access your Appdata folder you can probably skip the video; instructions are included in the download anyway.

Unfortunately it isn’t possible to just pick out the updated 2014 post draft roster file from one archive (you need the cyber faces, updated jerseys, etc), so you will need the full set (AFAIK! If this information is incorrect and you managed to get it working with just parts 6 and 7 let me know via a comment and I’ll update this post; although they do state on Facebook/Twitter that you do need all 7 parts otherwise you’ll find missing cyberfaces, etc).

If you played the previous base 2014 roster you may have noticed the draft sets were missing signature skills, thankfully signature skills are included this time and whilst I’ve only briefly played the roster they seem accurate to me (to give you the most obvious example; Wiggins’ dunks have been featured on YouTube for years, so you’d probably expect him to have the Highlight Film and Finisher skills; check and check!).

The Bobcats are not only renamed back to Hornets, they also have a new court, jerseys and even the team introduction commentary calls them “Hornets”; impressive stuff indeed! (I was particularly impressed by the audio!). As the 29th ranked team, with a shiny new court and kit they’d make for an excellent rebuilding team in a new Association Mode game (if you can bear the pinstripes!), although my new favourite (and the Association Mode game I’ll be starting when I’ve finished writing this) is Utah (ranked one position lower, at 28); a squad where the core players are all aged around 22, with a nice distribution between positions, and $30 million(+) in cap space? Yes please!

I’ve focused quite heavily on Association Mode in this post, whilst there is a dedicated Association Mode roster there is also the more fully featured set which includes both the updated roster and the classic/dream teams. You can load up either roster set and use it for a quick game, blacktop or even a new MyCareer game! (although you’d probably want to use the latter roster set if you’re not playing Association Mode or MyCareer).

Note: at the time of writing Elfrid Payton (Orlando) is missing his head (hopefully just in the game!). You might want to consider deleting him from the roster or, if you’ve already started a game, edit his stats down so he isn’t in the rotation. They are usually pretty snappy at fixing these things so this might be out of date by the time you read this post/download the update.  (Edit: The missing cyberfaces were due to an error between chair and keyboard (i.e. Me!). I had previous versions of the files in my downloads folder and accidentally unrar’d a previous version of one of the files. Luckily they have version numbers, so I managed to spot my own mistake before ranting about the other players missing body parts!).

P.S. I said in my last post, posted a while back, that zones would be relevant to my next post. That post (a list of role players in each position for use in your Association Mode team, from the official 2K roster) is still saved as a draft and needs a bit of work before being posted. Unfortunately I had some exams and had to abandon writing it temporarily (god-damn real life getting in the way of gaming/basketball!), but I’m hoping to have it posted soon. Thanks for being patient.

Andrew Wiggins (2014 no1 draft pick).

Andrew Wiggins (2014 no1 draft pick).

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Embid, Wiggins, Parker, Vonleh Blacktop

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Funky New Charlotte Hornets Court

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“New” (old?) Hornets – Tip Off

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Wiggins – Cavs (Deng has a 1 year deal as this was from the start of the 2013/14 season)

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Charlotte Hornets in NBA 2K14 – Noah Vonleh

Doug McDermott

Doug McDermott, also note Anthony Randolph trade is complete (bottom of picture).

 

Anne Boleyn, playing for Orlando.

Anne Boleyn, playing for Orlando (an example of what happens when you install the wrong files!).

NBA 2K13 Tips: Hot Zones and Cold Zones

Okay, this video was made for NBA 2K13, but the advice is good and remains sound for NBA 2K14. The reason I’m posting this now will become clearer in my next post (its a long post, currently just a draft, but the information will feature zones, so this information will be relevant).

This video explains zones better than I could describe by writing about them. He uses nice in-game examples of how cold and hot zones affect shooting (and the type of shot you’ll get off in a zone), this video is certainly worth 2 minutes of your time!